The Outsider

The Outsider is an NPC in .

Profile
Before recruitment: The Outsider is seen wandering the Northern parts of the Main Street. If the player engages in a conversation with him, he runs away from the player. Assisting the player: The Outsider gives hints to the player in the story missions and exploration. He also can learn new spells and starts with three already learned.

Adding to Party
After returning from French Hill to Riverside a scripted event will occour wherein the player character sees several Arkham Residents attacking The Outsider. Conflict can be prevented with an Occult skill check. Otherwise the player must engage the Residents in combat. After a successful combat dialogue will begin with The outsider, When the Outsider attempts to leave the player can ask about the Dismal Man and The Outsider can Join the Party.

Interaction With The Player Character
The outsider will have several conversation requests for the player character throughout various questlines and at other moments.

If the player character has sufficient Psychology and a Psychologist's Pendulum they can attempt to hypnotize The Outsider after exhausting several dialogue options. This will result in getting additional information about the outsiders past.

If the player exhausts all available lines of conversation and is kind throughout, The Outsider will eventually present the player with The Crystallized Rose (Currently this is only confirmed for female characters)

Some time after receiving the rose The outsider will have a conversation request for the player character, in this conversation (assuming that the player character continues to be kind) the outsider will request that the player character meet him in a dream. If the player accepts, the next time the party rests you will enter a dream where the outsider offers to dance with you, appearing as he was before his current condition.

Stats
The Outsider has the following starting stats:
 * Physique: 4
 * Agility: 5
 * Senses: 6
 * Mind: 7
 * Will: 8
 * Presence: 1

The Outsider can improve the following stats: Medicine, Melee, Occult
 * Athletics: -
 * Firearms: -
 * Investigation: -
 * Medicine 1
 * Melee - 1
 * Occult 3
 * Psychology:
 * Science -
 * Speechcraft -
 * Stealth: 1
 * Subterfuge: -
 * Survival: -

Items
The Outsider starts with the following items:
 * Shattered Hand Mirror (cannot be unequipped)
 * Mask of Rags (unique, cannot be unequipped)
 * Hands of Shame (unique, cannot be unequipped)
 * Age old Frock Coat (unique, cannot be unequipped)