Nithon

Nithon is a location in Stygian: Reign of the Old Ones, arrived at from Ward 10.


 * Nithon cannot be traveled to using conventional means and is only accessed through storyline progression.

Description
After escaping Ward 10, the character will find themselves travelling through the pink fields of an alien planet, populated by otherworldly flora and fauna. Evidence of skirmishes between Elder Things and Mi-Go seem to appear at every turn and bizarre, purple structures plague any attempt to rationalize the character's present circumstances. There are four areas of the xenological environment available to the character (not including the initial Surgery Room), which have been described below based on their relative position to one another.

Surgery Room
On first arriving to Nithon from Ward 10, the character will find themselves at the mercy of three Elder Things inside some sort of alien laboratory. Fortunately, the Elder Things are soon interrupted by a sortie of Mi-Go, who engage the Elder Things in the lab.


 * The ensuing combat cannot be avoided. Nor can it be won since infinite waves of Mi-Go will continue to enter the fray. The character will have no choice but to flee, which will award them with 30 ANGST

Area 1 (East)
The East area is the first section of Nithon that the character will be introduced to after leaving the Surgery Room. They will find themselves at the exit of the "Cyclopean city," which the character will not be able to access after fleeing.

Points of Interest

 * Elder Thing Corpse: Star-shaped Theurgy
 * Mi-Go Corpse: Alien Antenna
 * Vegetation: Alien Mushroom Sample

NPCs

 * Wilbur Hampton
 * Found standing at the West side of Area 1

Area 2 (Centre)
The central area can be accessed from the West side of the Area 1.


 * Area 2 and subsequent areas are buzzing with battalions of Mi-Go that monitor the skies: The repulsively coloured skies are teeming with hordes of innumerable Mi-Go. It’s no use fighting this alien legion. If you want to see it through, it’s best to avoid these patrolling packs as much as possible.

Points of Interest

 * Bioluminescent Pod
 * Can be lit by the character (no effect)
 * Elder Thing Corpse: Elder Thing Memory Fragment
 * Vegetation: Xenoplant Sample
 * There are two such vegetations that the character can interact with, each containing a xenoplant sample

Enemies

 * Elder Thing
 * Mi-Go
 * In the middle of Area 2 the character will find a battle taking place between three Mi-Go and an Elder Thing. If engaged, the Elder Thing will implore the character to intercede on its behalf. Victory over the Mi-Go awards the character with 20 Experience / ANGST apiece.

Area 3 (Northwest)
Area 3 area can be accessed from the Northwest corner of the Area 2.

Points of Interest

 * Structuresque Thing
 * A large, organic structure with a single orifice sits toward the entrance of Area 3. If the character chooses, they may enter the orifice and be awarded with 25 Sanity, providing some much needed relief. This action can only be performed once
 * Bioluminescent Pod
 * There are three such pods that can be lit by the character (no effect)
 * Vegetation: Alien Mushroom Sample
 * Toruk
 * Science Check: Toruk Sample
 * An infinite number of Toruk samples can be collected, assuming the character does not attempt an Investigation or Athletics check
 * Investigation Check: The Black Fang
 * If the character attempts an Investigation check, they will no longer be able to attempt a Science or Athletics check
 * Athletics Check: Power Leech
 * If the character attempts an Athletics check, they will no longer be able to attempt a Science or Investigation check
 * Tree: Xenoplant Sample

Area 4 (Southwest)
Area 4 can be accessed from the Southwest corner of the Area 2


 * Area 4 is the final area of the game

Points of Interest

 * Elder Thing Corpse: Elder Thing Memory Fragment
 * Mi-Go Corpse: Alien Pheromone Gland
 * The Black Pyramid
 * Approaching the Black Pyramid will initiate the end of the game

Related Quests

 * Beyond the Boundaries of Space-time

NPCs and Enemies

 * Black Lips
 * Elder Things
 * Mi-Go
 * Wilbur Hampton

The Mi-Go that patrol the skies will be visible as large, grouped shadows crossing the fields of Nithon. If the character is caught within one of these shadows they will automatically enter into combat with three Mi-Go. Each victory will award the character with 30 Experience / ANGST apiece. Take heed, however, as these battles are potentially endless and they may inhibit the character from progressing if they are not careful.