Night Walk

Night Walk is a Meditation Level 3 spell which a player character may have in their grimoire.

This page only covers the spell, for the Status Condition with the same name check the following page: Night Walk (status condition).

Summary
The caster gains immunity to environmental hazards and becomes difficult to detect. Tears of a Memory is a required component.

Description
By transcending the wall of sleep, the Nightwalker travels the twilight realms between the waking world and the Dreamlands, becoming immune to any detrimental effects of the material world. The ethereal veil also renders the walker considerably harder to detect.

Details

 * Level: 3
 * Cost: 20 AP / 10 SP (Self)
 * Range: Party
 * Effect: The caster gains immunity to environmental hazards and receives +10 bonus to stealth checks.
 * Impotent Effect: N/A
 * Duration: 3 minutes
 * Complications: The character enters Exhaustion state.

Obtaining Manuscript
The manuscript used to learn this spell can be obtained from the Dreaming Baroness during the Meet Me in Dreams quest.