Ward 10

Ward 10 is a location in Stygian: Reign of the Old Ones, accessed from the Witch House attic.


 * Ward 10 cannot be traveled to using conventional means and is only accessed through storyline progression.

Description
The extra-dimensional portal found in the Witch House attic transports the character to Ward 10, an asylum for the insane and the destitute. A number of familiar faces and objects fill the room, causing the character to question their own sanity. It is never explained how the character came to be in the ward. All that matters is that they escape before time runs out.

Points of Interest

 * Medical Cabinet #10: Haloperiphedal, Nerve Tonic, and Laudanum Shot
 * Must acquire Key Number 10 from Carrion Jack to access
 * These items will automatically be added to the character's inventory when using the key
 * Curtain
 * Moving a bedside curtain will reveal Isidore Schmidt
 * Marino's Trolley
 * Subterfuge Check: Calcium Martini and Ugin Fizz (these items will automatically be added to the character's inventory on a successful Subterfuge check)

NPCs and Enemies

 * Carrion Jack
 * Dismal Man
 * Dreaming Baroness
 * Insane Clerk
 * Isidore Schmidt
 * Krogh
 * Marino

Solution
The character must access the medical cabinet and retrieve the Haloperiphedal. To do so, they will need the Key Number 10 from either Carrion Jack or Isidore Schmidt:


 * Carrion Jack: Defeat the orderly in combat and retrieve the key (the character can purchase a tranquilizer from Marino's stock and use it to drug Carrion Jack in combat)
 * Isidore Schmidt: If the character speaks to Isidore first, they will learn that the old man nicked the key from Carrion Jack. After a bit of dialogue, the character will have the option of stealing the key from Isidore using a Subterfuge check

Once retrieved, the character can use the key to enter the locker, grab the Haloperiphedal, and ask Marino to concoct a mixture that will allow their mind to escape Ward 10.

Related Quests

 * Beyond the Boundaries of Space-time